Yes, AI can absolutely help you create music in that “Soule-esque” style. Since you’re working on a MedFan MMO, you specifically need atmospheric, orchestral textures rather than just a catchy tune.
Here are the best tools as of 2026 to achieve that specific sound for your game:
1. AIVA (The Composer’s Choice)
AIVA is arguably the best for “Jeremy Soule” vibes because it specializes in orchestral and cinematic scores. Unlike other AIs that give you a flat audio file, AIVA allows you to download MIDI files.
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Why for you: You can take the MIDI into Unreal Engine or a DAW (like Cubase or Reaper) and use high-end orchestral sample libraries (like Spitfire Audio) to get that exact, high-fidelity Morrowind/NWN sound.
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Prompt Tip: Use “Atmospheric, Orchestral, Ethereal, MedFan, String-heavy.”
2. Udio (High-Fidelity Audio)
If you want a finished audio track immediately, Udio is currently leading in sound quality. It captures the “breath” and “room” of an orchestra better than most.
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Why for you: It handles complex, “dreamy” textures well.
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Prompt Tip: “Jeremy Soule style, cinematic fantasy, lush strings, soft woodwinds, ambient exploration, 44.1kHz.”
3. Suno (The Quick Alternative)
Suno is the “all-rounder.” Its latest v5 model is excellent at genre-blending.
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Why for you: It’s great for generating many variations of “Town Music” or “Combat Music” quickly to see what fits your game’s zones.
Comparison for Game Devs (2026)
💡 Pro-Tip for your UE5.7 Project
Jeremy Soule’s music works so well in MMOs because it is non-intrusive. When prompting these AIs, avoid “Epic” or “Aggressive” unless it’s for a boss fight. For your world map, use keywords like:
“Ambient, minimalist, pastoral, soft legato strings, no percussion, wandering melody.”
Would you like me to help you draft a specific “prompt recipe” for a specific zone in your game (e.g., a misty forest or a bustling dwarven city)?