{"id":2075,"date":"2019-02-25T00:08:12","date_gmt":"2019-02-24T23:08:12","guid":{"rendered":"http:\/\/myrdil.com\/?p=2075"},"modified":"2019-02-26T22:29:35","modified_gmt":"2019-02-26T21:29:35","slug":"unreal-engine-4-0-is-a-bitch","status":"publish","type":"post","link":"https:\/\/myrdil.com\/?p=2075","title":{"rendered":"Unreal Engine 4.0 first steps"},"content":{"rendered":"<p>I&#8217;m in the process of translating all the text resources, which includes scripts, zones, items, conversations, 2DAs and son on. Thousands of lines to translate, it&#8217;s really a pain but it needs to be done before the game goes console if an influx of new players happened &#8211; doubtful, but who knows!<\/p>\n<p>When I&#8217;m done with translation, I&#8217;ll be revamping some parts of crafting. Alchemy will be completely new, e.g. tons of new potions and new effects. Enchanting will be revamped too to keep players&#8217; power in check instead of the glorious mess we have now especially with players happily exploiting the stupid D&amp;D rules and cherry-picking their classes to get the most bang for the buck.<\/p>\n<p>Well, while I&#8217;m talking about cheaters, it&#8217;s one of the main reasons which led me to go the Unreal Engine route: use my own ruleset and not have to fight against the 40 years old D&amp;D rules which were already subpar for pen and paper but really suck donkey balls in a video game.<\/p>\n<p>Whatever, one of the many problems of UE4 is the lack of consistency between versions, I stumble across as many bugs as with NWN, which speaks volumes!<br \/>\nBut I&#8217;ll get there eventually, I&#8217;m in the process of building a Witcher like game after which I&#8217;ll have to add multiplayer to it and, well, come up with full a fully featured product, which will take years. Reason why Althea will be alive forever and will keep on improving and growing especially if the shaders\/renderer upgrade lives up to the promise.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m in the process of translating all the text resources, which includes scripts, zones, items, conversations, 2DAs and son on. Thousands of lines to translate, it&#8217;s really a pain but it needs to be done before the game goes console &hellip; <a href=\"https:\/\/myrdil.com\/?p=2075\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2075","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/myrdil.com\/index.php?rest_route=\/wp\/v2\/posts\/2075","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/myrdil.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/myrdil.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/myrdil.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/myrdil.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2075"}],"version-history":[{"count":0,"href":"https:\/\/myrdil.com\/index.php?rest_route=\/wp\/v2\/posts\/2075\/revisions"}],"wp:attachment":[{"href":"https:\/\/myrdil.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2075"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/myrdil.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2075"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/myrdil.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2075"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}